Free strategy games
Board games and tactical games against the computer, with easy to hard opponents and no waiting for another player.
Learn the rules from the how-to-play panel on each page.
50 games. No sign-up, scores saved on this device.

Drop Four
Drop discs into the board and connect four in a row before the computer does. Three difficulty levels.
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Flip Discs
Trap rows of the computer's discs between two of yours to flip them over, and finish with the most discs. Three skill levels from relaxed to ruthless.
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Hex Stack
Drop coloured tile stacks onto a hex board. Matching tops merge, and six in a row clear. Keep space free and chase a high score.
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Card Duel
A compact card battler: play attack, defend and heal cards against three enemies in a row, and pick a new card for your deck after every win.
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Deck Delve
Delve through five fights and build your deck as you go: every win offers three cards, so the deck you finish with is yours.
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Dice Delve
A dice-powered card battler: every card adds a roll of the dice to its attack or block, so you have to plan for the best and the worst.
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Rock Paper Roguelite
Rock paper scissors as a roguelite: the enemy shows what it will throw, you pick the counter from your hand, and your deck grows after every win.
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Roguelike Dungeon
Descend a five-room dungeon: fight with cards, then choose your path between a rest, a treasure or the next fight. Every run is different.
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Mine Dungeon
Dig deep into an abandoned mine: fight with picks, dynamite and lanterns, and choose your path between rests, treasure and the next fight.
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Line Clash
Lay lines of three squares on an eight by eight board against a bot. Your lines must touch your own, so you grow a territory and can wall the bot in. Hold more squares at the end to win.
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Grid Duel Tactics
Command a knight, an archer and a guard on a seven by seven board against a bot. Move, strike and use the rocks. Defeat all three enemy fighters to win, as quickly as you can.
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Fire Dispatch
Run a city's fire stations. Fires break out across the map, each with a clock and a number of units it needs, and you send engines and ladder trucks before time runs out. Sooner is worth more. Six shifts that get busier.
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Air Ambulance Dispatch
Send helicopters to patients across a wide region. Each helicopter lands, treats the patient, then flies on to the nearest hospital and is busy until it gets there. Pick who goes where before the clocks run out, over six shifts.
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Fuel Depot Shift
Keep petrol stations supplied for a whole shift. Their tanks drain all the time, and each tanker fills one station per trip. Your score is the share of the shift that the stations had fuel. Six shifts with more stations and faster drains.
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Night Bus Dispatcher
Passengers pile up at stops all night. Send buses to take people away before a stop fills to its limit. Your score is the share of the night that no stop was full. Six nights with more stops and busier crowds.
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Combine Planner
Harvest a field before the rain front arrives. Parts of the crop turn pink when the rain is close and grey when it is lost, so you have to plan which passes to make first. Cut at least 90 per cent before the rain does, over six fields.
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Canal Lock Keeper
Work a canal lock with gates and paddles to lift and lower a queue of boats. The water follows a real rule: it rushes in at first and creeps at the end, and a gate will not open against a difference in level. Carry boats both ways to save water, and do not keep them waiting. Six levels from a quiet canal to a busy flight.
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Level Crossing Keeper
Look after a road crossing on a busy railway. Lower the barriers early enough for each train, because a train takes hundreds of metres to stop, then raise them as soon as it is safe so the cars are not kept waiting. Faster trains, double-headers and a busier road make six levels of timing and judgement.
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Freight Yard Marshal
Sort a stream of wagons into trains in a hump yard. Each wagon rolls over the hump with no engine at all, so you set a retarder to take speed off, pick a siding and let it go. Too fast and the wagons are damaged, too slow and it stops short. Make up each train on order and send it away. Six yards with more colours and longer queues.
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Signal Box
Run a station throat from the signal box. Two lines come in, two platforms go out, and the points decide which leads where. A crossed route blocks the whole junction, so you choose who goes first, throw the points early and keep the expresses moving. Six shifts with more trains and less time between them.
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Runway Taxi Marshal
Be the controller of a single runway. Arrivals circle in the hold burning fuel, departures wait at the holding point and taxiing aircraft need to cross, but only one can use the runway at a time and a heavy aircraft leaves rough air behind it. Land the ones low on fuel first and keep the delays short. Six busier and busier shifts.
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Fishing Skipper
Skipper a fishing boat for a whole season. Sail to a ground, fish it, haul the catch home and sell it. Every ground regrows by a real growth curve, fastest when it is about half full, so greedy fishing collapses a stock while careful fishing pays all season. Earn the target and leave the grounds healthy. Six seasons with more grounds.
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Forklift Warehouse
Run a small warehouse with one forklift. Pallets arrive at the dock and you decide which rack each goes to; orders arrive and the forklift fetches what they need. Every trip is time, so the best sellers belong near the door, and the racks near the door are small. Keep the orders on time and the dock clear. Six shifts with more kinds of goods and busier days.
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Hand Off
Play rock, paper, scissors against an AI that studies your habits. Win as many rounds as you can before three losses end the run.
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Fleet Hunt
Hide your fleet and hunt the computer's ships on a 10 by 10 grid. Three computer levels, from random guessing to a probability-based hunter.
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Nested Noughts
Noughts and crosses inside noughts and crosses. Every move chooses which board your opponent must play in next. Beat the computer at three levels.
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Five Row
Place stones on a 13 by 13 board and be first to line up five in a row, across, down or diagonally. Three computer levels, and the hardest one hunts for forced wins.
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Box Claim
Take turns drawing lines between dots and claim every box you close. Finish a box and you move again. A tactical dots-and-boxes duel against the computer.
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Seed Sow
Scoop seeds from a pit and sow them round the board, landing in your store for a free turn or in an empty pit to capture. A classic sowing game against the computer.
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Lemon Stand
Run a lemonade stand for 12 days. Read the forecast, choose how many cups to make, set your price and decide whether to advertise, then finish with as much cash as you can.
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Bakery Clicker
Click to bake treats, then spend them on helpers, ovens and shops that bake for you. A relaxed idle game that keeps going while you are away.
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Coin Miner
Dig down through eight layers of rock, hire a crew and upgrade your pickaxe. An idle mining game that keeps working while you are away.
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Interest Empire
Turn $100 into $1,000,000. Save, invest and upgrade your career while compound interest does the heavy lifting. How fast can you reach a million?
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Pawn Wars
A small pawn-only chess duel on a five by five board. Race to the far row or capture them all, against three levels of computer opponent.
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Farm Idle
Plant seeds, wait, harvest and sell. Expand your plots, unlock richer crops and hire a farmhand who keeps working while you are away.
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Rocket Fleet
Tap the thrusters and buy probes, shuttles and warp gates that earn credits for you. Launch a new fleet to turn your run into permanent Stardust.
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Blob Idle
Feed a tiny speck until it becomes a planet eater. Gulp food, turn it into mass, and spend mass on spawners, mouths and auto eaters.
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Tap Knights
Tap monsters to fight your way up the stages, then hire knights, archers, mages and dragons to fight for you. Every fifth stage ends in a boss.
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Reset and Rise
Fan a flame into a blaze, then rise from the ashes for feathers that make every future run stronger. Spend them on perks that last forever.
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Garden Idle
Plant daisies, tulips and sunflowers and watch their bars grow. Water a bed to speed it up, or hire a gardener to keep it blooming for you.
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Burst Chain
Take turns adding orbs to a small grid against the computer. Fill a cell to its limit and it bursts, spreading to its neighbours and stealing them.
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Royal Chess
Play a complete game of chess against a computer opponent with three strengths. All the rules are here, including castling, en passant, promotion and draws.
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Fox and Geese
A classic hunt game on the cross-shaped board. One fox jumps and the thirteen geese try to corner it. Play either side against a bot with three strengths.
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Mill Three
A quick three-piece version of the classic mill game. Place three pieces, slide to make a line of three, and beat the computer.
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Zoo Idle
Sell tickets, buy ducks, goats, lions and pandas, and watch your zoo earn coins even while you are away, with bonuses at 25, 50 and 100 animals.
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Rail Miner
Open mines, run ore carts down the line and upgrade your railway, because your carts and not your mines decide how much ore you can sell.
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Potion Lab
Brew potions in your cauldrons and sell them from the shelf, watching demand fall as you sell and recover as you wait, with helpers to automate it.
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Star Forge
Strike the forge for stardust, buy sparks, comets, moons and galaxies, then collapse everything into dark matter to start again stronger.
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Block City
Plan a small city one building at a time. Houses love parks, shops love houses and factories annoy everyone. Place all the blocks for the highest score.
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Dungeon Idle
Your hero fights its way down the dungeon on its own. Spend gold on sharper swords, tougher armour and healing charms and see how deep you can get.
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