Chain Merge

Link touching tiles with the same number, diagonals included, and merge a chain into the next power of two. Thirty merges, as high a score as you can.

Chain Merge

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Watch a 20-second trailer

A real run of the game, recorded with captions and no sound.

How to play

  1. Tap a tile, then tap a touching tile with the same number to extend the chain. Diagonal neighbours count.
  2. Tap the last tile of the chain again to merge. The merged tile is the next power of two that holds the total of the chain.
  3. Tiles above fall and new tiles drop in. Every merge adds the new tile's value to your score.
  4. A run is thirty merges. It ends sooner if no touching tiles match. Tap a tile earlier in the chain to shorten it, or Clear to start over.

Controls: mouse or touch. Made by CalcoTools.

Tips and strategy

  • Long chains pay much more than pairs. A chain of five 4s makes a 32.
  • Tiles that fall can line up new chains, so merge from the bottom when you can.
  • Chains of three make the next power just above the total, so three 4s make a 16, which is more than twelve.
  • Save a pair of high tiles near other high tiles so the next merge stays large.

FAQ

How is the merged number worked out?
The tiles' values are added together and rounded up to the next power of two. Three 4s add up to 12 and become a 16.
Do diagonals count as touching?
Yes. A tile touches all eight tiles around it.
Is my best saved?
Yes, on this device.

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