Whist

The classic partnership trick-taking game: you and North against West and East. Follow suit, use trumps and take seven of 13 tricks.

Whist

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Watch a 20-second trailer

A real run of the game, recorded with captions and no sound.

How to play

  1. Four players sit round the table: you and North are partners against West and East. Everyone gets 13 cards.
  2. The suit of the last card dealt is trumps. You lead the first trick; after that the winner of each trick leads.
  3. You must follow the suit that was led if you can. Otherwise you may play any card, including a trump.
  4. The highest trump wins a trick, or the highest card of the suit led if no trump was played (ace high). Take seven or more tricks to win the hand.

Controls: mouse or touch. Made by CalcoTools.

Tips and strategy

  • Count trumps: once they are gone, your high cards in other suits are safe.
  • If your partner is already winning the trick, play your lowest card.
  • Lead from a long suit so the opponents run out of it first.
  • Keep a low trump for a trick you can steal when you have no cards of the suit led.

FAQ

Is this the same as Bridge?
It is the ancestor of Bridge, but there is no bidding: trumps are fixed by the last card dealt.
Who is my partner?
North, the player across the table.
Can the hand end in a tie?
No. There are 13 tricks, so one side always takes seven or more.

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