Dart Round
Throw darts at a real-layout board and check out 501 on a double, or practise finishes in the checkout trainer. Every dart scatters a little around your aim.
How to play
- Tap or drag on the board to place the crosshair, or use the arrow keys, then press Throw. You throw three darts a turn.
- In the 501 game your score counts down. The treble ring scores three times the number, the outer ring twice, and the bull is 50.
- You must finish exactly on zero with a dart in the double ring or the bullseye. Going below zero, leaving 1, or reaching zero on a single or treble is a bust and the turn is wasted.
- Switch to Checkout trainer to get a random finish like 96 or 40 and try to hit zero in three darts. Press Checkout hint to see the standard route.
Tips and strategy
- Aim for the middle of the big single area when you have a lot of score left, not for the treble. A miss of the treble still lands in a good segment.
- Leave yourself an even number that you can finish with a double, such as 32 (D16) or 40 (D20), instead of an awkward odd one.
- The quick-aim buttons place the crosshair at T20, T19, D20, D16, D8 or the bull so you do not have to hunt for the spot.
- Easy has the widest scatter and Hard the tightest. Practise a finish on Easy first and then repeat it on Hard.
FAQ
- Why do I have to finish on a double?
- That is the standard darts rule for 501. It makes the last dart the hardest one, and the double ring or the inner bull is the only place a leg can end.
- Which finishes are impossible?
- Scores such as 159, 162, 163, 165, 166, 168 and 169 cannot be checked out in three darts. The trainer never gives you those.
- Is the dart scatter random?
- Yes. Each dart lands near your aim with a bell-curve spread that depends on the level, just like a real thrower who is aiming well but not perfectly.