Kuromasu

Colour some cells black so no two touch, the white cells stay connected, and each number counts the white cells it can see.

Kuromasu

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Watch a 20-second trailer

A real run of the game, recorded with captions and no sound.

How to play

  1. Some cells hold numbers. A number says how many white cells you can see from it, counting itself, looking up, down, left and right until a black cell or the edge.
  2. Tap a cell to make it black and tap again to clear it. Numbered cells are always white.
  3. No two black cells may touch along an edge, and all the white cells must form one connected group.
  4. Any picture that follows the rules wins. Undo and Restart are always available.

Controls: mouse or touch. Made by CalcoTools.

Tips and strategy

  • A 1 is boxed in: all four neighbours are black or off the grid.
  • A high number needs long open lines, so keep black cells away from it.
  • Two black cells never touch, so a black cell has white neighbours on every side.
  • Check that a black cell does not cut off a white corner.

FAQ

Does the number count its own cell?
Yes. A 1 sees only itself.
Does the puzzle have one right answer?
Any picture that follows the rules is accepted.
Is the daily the same for everyone?
Yes, on the same UTC day.

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